An adventure flying game released in 2003 for XBox. Unless stated otherwise, all content featured here was authored by me as lead environment artist, scenery and concept artist.
My involvement on this project came in two phases. The first was on the campaign levels, primarily Chicago.
I was both scenery and concept artist, responsible for building design, modeling and texturing, as well as designing and building the city layout.
I also built most of the modular components we would use for the generic buildings.
CHICAGO
INFO
MULTIPLAYER
I designed and built 5 maps for the multiplayer levels using existing assets built my me and others, some of these these were modified campaign maps.
I also managed the art team for DLC (downloadable content), building 3 more levels.